Remember Adobe Flash?
I never had much chance to play around with it, I wasn't much good at art when it was popular anyway, and now it's gone.
I've played around with systems like DragonBones, which is good for the purpose it was intended, but it's actually a pseudo-2.5D system. You can't animate individual lines, only cut-out segments of each character. That's fine for optimising video game animation, but I'd like to play with something more adaptable.
Does anybody know of any similar animation systems, preferably that use 2D vector graphics rather than bitmap or 3D?
I never had much chance to play around with it, I wasn't much good at art when it was popular anyway, and now it's gone.
I've played around with systems like DragonBones, which is good for the purpose it was intended, but it's actually a pseudo-2.5D system. You can't animate individual lines, only cut-out segments of each character. That's fine for optimising video game animation, but I'd like to play with something more adaptable.
Does anybody know of any similar animation systems, preferably that use 2D vector graphics rather than bitmap or 3D?