Finished Janthir story... it feels pretty disappointing to me personally. Lack of voices aside, it felt kind of empty.
If I remember right, the titans were once worshipped by the charrs as gods, but when the charrs were disillusioned that the titans were actually not powerful gods, they fought and managed to kill the titans (in the charr intro, it says "with engines of destruction, we have kileld our gods"). I feel like, with news of the titans returning, the charr would get pretty worked up, considering their history, and they'd be at the front line more to make sure the titans are DEAD dead.
However, I went through the story... feeling kind of empty. Nothing really interesting to keep me hooked in. There's the 'alliance' of Tyria, but it feels pretty bland. Just the world leaders having disagreements with each other, nothing new. Then there're the bear folks, who... kind of leave a lot to be desired. I dunno, maybe we could/should be able to explore their culture more, such as their way to make houses, their use of honey, etc.
Throughout the story we hear talks about the titans (or as the kodan call them, 'strangers'), how dangerous they are becoming, and even after killing 3 of them (Greer, Decima and Ura), we feel like it's not over yet, the threats still linger. But, that's actually all the titan bosses you'd kill throughout the story. Towards the end, mostly a load of mursaat ghosts and titanspawn minions.
I got to the final chapter trying to pay attention to everything, but nothing was really interesting for me... aside from being impressed that Poised Arrow (or 'Poky' as he's known as in the game, bless his heart) sticks with us throughout our journey. And when I went in the final chapter, I was presented with a massive heart, which was revealed to be that of the gigantic titan that had merged itself with the entire city. I expected a battle to take down that heart and take down the titan for good... but it wasn't the case.
Then, there's the objective of sealing the Mists gate, which got me hoping that we'd face an entire horde of titanspawn minions or something, while closing the gate, to prevent those things from getting into Tyria... also wasn't the case. All I had to do was facing three bosses, one at a time, until I released them, to close the Mists gate.
When the chapter ended, and the credits rolled, I... also kind of rolled my eyes like "Wait what ? That's it ?". At least in SOTO, we confronted the Midnight King, the true final boss, to reach the conclusion. In Janthir, I just beat three 'tormented souls' to close the Mists gate and that's it.
Also, Mistburn Barrens and Bava Nisos are on par with Tangled Depths and Dragon Stand (Heart of Thorn) respectively... enemies are tough and annoying, and their spawn rate is ridiculous.
In this expansion, I like the spear mastery and the homestead (I only really use it like a shortcut though). The warclaw mastery is good but not really game-changing for me. Lowland Shore and Janthir Syntri are alright to explore, Mistburn Barrens and Bava Nisos not so much, and the story overall leaves a lot to be desired. I'm only gonna map completion the first two maps Lowland Shore and Janthir Syntri with my other chars, I don't really have the interest or motivation for Mistburn Barrens, and I certainly want to avoid Bava Nisos like a plague.