Halo

Katara the Sergal

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30 March 2022
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A thread for anything and everything Halo. Go! Wort wort wort!

I shall start with a screenshot of a rather painful Achievement I've been casually going for the past week, playing a mission or two each day after work. I've done it once before, a handful of years ago, and my god, I hated it then, too. True, not the hardest Halo game on Legendary, but god damn it, I died a LOT for this!
 

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I lived for the infection game mode on multiplayer. A customised version of sandtrap, with plenty of barricaded rooms, and me and my schoolmates fighting off the infected that tried to batter their way in. Halo 3 was so good.
 
I lived for the infection game mode on multiplayer. A customised version of sandtrap, with plenty of barricaded rooms, and me and my schoolmates fighting off the infected that tried to batter their way in. Halo 3 was so good.
I played a LOT of Halo 3, but virtually no Infection, at least in that game. Halo: Reach, though, Infection was by far one of my most played game types, besides Big Team Battle and Team Slayer. 2/3 of online matches were Infection for me! More of it spent as a zombie than a survivor, either due to always spawning as one, or my luck being terrible as a survivor. That said, though, I was one of the most dangerous zombies virtually every match. If there was ever anyone who was going to infect the last few dudes who were camped in a super good spot just killing everyone, it was me, every single time. Mostly because I was smarter than most other zombies. I knew how to jump up ledges and shit to parkour my way up some back route and flank, or one tactic that I'd always do was hang out directly near the survivors, but not actually be within their line of sight. I'd be hanging out several feet away, hiding around a corner or behind a wall, and I'd refuse to come out. That is until another zombie or two ran past, acting as fodder - I knew the survivors were just going to kill the first couple zombies immediately, but as they'd run past, I'd quickly jump in behind them and use them as a shield and by the time the first couple zombies would fall, I was right within striking range and would infect somebody (often at the exact same time I died). I was a bastard.
 
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I played a LOT of Halo 3, but virtually no Infection, at least in that game. Halo: Reach, though, Infection was by far one of my most played game types, besides Big Team Battle and Team Slayer. 2/3 of online matches were Infection for me! More of it spent as a zombie than a survivor, either due to always spawning as one, or my luck being terrible as a survivor. That said, though, I was one of the most dangerous zombies virtually every match. If there was ever anyone who was going to infect the last few dudes who were camped in a super good spot just killing everyone, it was me, every single time. Mostly because I was smarter than most other zombies. I knew how to jump up ledges and shit to parkour my way up some back route and flank, or one tactic that I'd always do was hang out directly near the survivors, but not actually be within their line of sight. I'd be hanging out several feet away, hiding around a corner or behind a wall, and I'd refuse to come out. That is until another zombie or two ran past, acting as fodder - I knew the survivors were just going to kill the first couple zombies immediately, but as they'd run past, I'd quickly jump in behind them and use them as a shield and by the time the first couple zombies would fall, I was right within striking range and would infect somebody (often at the exact same time I died). I was a bastard.
Superb, the best way to be a zombie is not to act like a zombie. I always tried to tease the opponent out. You play mind games with them, you use their nervousness and then ambush them. It was all about hiding right underneath their noses while they had no idea where you are, because you don't just run directly at them and that confuses them. No shame in using your teammates as cannon fodder, hehe. I was a bigger lover of more classic Halo multiplayer, usually the vehicular combat side of things, my friend was a top notch driver and I could gun down anything with the gun, their defenses would melt away until someone got lucky with a rocket, laser or tank.
 
Superb, the best way to be a zombie is not to act like a zombie. I always tried to tease the opponent out. You play mind games with them, you use their nervousness and then ambush them. It was all about hiding right underneath their noses while they had no idea where you are, because you don't just run directly at them and that confuses them. No shame in using your teammates as cannon fodder, hehe. I was a bigger lover of more classic Halo multiplayer, usually the vehicular combat side of things, my friend was a top notch driver and I could gun down anything with the gun, their defenses would melt away until someone got lucky with a rocket, laser or tank.
The best way to play with random teammates versus a party is to not coordinate at all, and instead just let them do what they're going to do anyway. They're going to run out and die like complete morons, and the best thing is to use that to your advantage. Let them die to their own stupidity while they unwittingly help either absorb bullets for you, or merely act as a distraction. The best thing about randoms, even with enemies, is (usually), they're so easy to psyche out, too. Inevitably, the other team is always much better than mine (why am I always on the losing team?!), but generally speaking, the other team is still pretty stupid. Their behavior is usually very predictable. As a zombie, I hardly made an attempt to conceal my presence, unless I was sneaking up on someone. A lot of the time, it was beneficial they knew I was there, hiding around a corner, so long as I could get there without being gunned down. All I'd have to do is keep hiding, and eventually, either somebody would come for me and leave their little spot, and I'd be watching my radar for their red dot and make sure to swing right before they even appeared so that by the time I saw them, I was in mid swing (and typically, we'd both take the other out - but my job as a zombie was done by infecting them), or the other person would be smart enough not to go for my obvious trap, but in the latter case, I'd just be biding time until a sufficient amount of fodder zombies sprinted past to act as my shield to get up close to a target and munch down on them. It was a matter of numbers, whether I broke cover or not. I'm sure as fuck not popping out just to get shot, nor am I going to join just one other zombie so we both die, but if there was a few others, I'd join in too, and make sure to be right behind them. Still more than likely resulted in my death immediately after I got someone, but it was one less survivor at that point, and one more zombie, and that's all that mattered. And more often than not, I'd get more than one survivor, sometimes three, if I got within range. I could never manage to last all that long as a survivor, but I had shit pretty damn figured out as a zombie. If I got infected fairly late into a round, chances are the other survivor or two might make it to the end, but if I was infected early on, or I started as a zombie, it was basically a guarantee that nobody was winning. Even in the event I was in fact the last survivor, which usually happened because I was hiding like a bitch somewhere in some obscure spot, my favorite thing to do was stand on the edge of a cliff and let the incoming horde get close to me, and then just jump off. Pretty much every time, everybody would jump off too after me, and the round would end with tons of people just falling to their deaths. I don't know why that was always so entertaining. See, in Big Team Battle, the most ironic thing is I hardly ever use vehicles, because for whatever reason, I always end up dying in them and not getting very many kills. But I enjoyed the large, open maps, I enjoyed the huge lobbies with large teams, and I enjoyed the added dynamic of vehicles, even if I was always on foot. I just liked the scale of things.
 
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View: https://www.youtube.com/watch?v=0jXTBAGv9ZQ

NOSTALGIA. Equal parts comfort and pain. Combat Evolved was the first Halo I played (go figure) with my uncle when I was a little kid, back either before or like right as Halo 2 would have launched. I remember being on Sidewinder with my uncle and camping by a teleporter with a Shotgun, and that my player color was white. I remember the first time playing some of the levels in Campaign and how utterly it blew my little kid fucking mind. Needless to say, for the vast part of my life, I've been a massive diehard Halo fanboy...
 
So I was playing The Pillar of Autumn a while ago, playing on Legendary (a second time - this time for a Data Pad I missed and I wanted to find and read). I managed to get not one, but TWO assassinations on Chieftains in the last area where Keyes shows up. I love how in this screenshot of the second time, the Chieftain is getting shot in the balls by a trigger happy Grunt off screen. Teamwork!
 

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So I was playing The Pillar of Autumn a while ago, playing on Legendary (a second time - this time for a Data Pad I missed and I wanted to find and read). I managed to get not one, but TWO assassinations on Chieftains in the last area where Keyes shows up. I love how in this screenshot of the second time, the Chieftain is getting shot in the balls by a trigger happy Grunt off screen. Teamwork!
If only you could keep the grunt as a pet! What a team you would make!
 
Quite possibly one of my favorite easter eggs in the series, I do it virtually every time I play the level. Through a rather obscure easter egg that's tricky to do (alone, anyway), you can in fact fly either a Pelican or a Phantom in the level New Alexandria in Reach. The controls are pretty janky, because clearly they were never intended to be pilotable vehicles under most circumstances. I also just now fucking realized, after all these years, that you can boost, too. Maybe I knew that at one point, and forgot? Anyway. The Phantom is not solid and will phase through buildings, and you WILL die from it, but the Pelican is solid. If you have two players, you can even have them use the vehicle's main turret, which the pilot sadly cannot use for some brilliant reason, but the co pilot can.
 

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I guess a Brute and a Skirmisher can't occupy the same space if both try to use a small spot as cover. I'm surprised I even saw this in the corner of my eye. I just saw the Skirmisher's body go for a tumble.

We're not even on the same side, and I teamkill my own troopers all the time, and even I agree with you - that was rude. Come on, man, that's not cool! Say you're sorry!
 

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I guess a Brute and a Skirmisher can't occupy the same space if both try to use a small spot as cover. I'm surprised I even saw this in the corner of my eye. I just saw the Skirmisher's body go for a tumble.

We're not even on the same side, and I teamkill my own troopers all the time, and even I agree with you - that was rude. Come on, man, that's not cool! Say you're sorry!
Bugger! That's workplace hostility! Never knew the Brutes could be such...err...well...brutes.
 
I almost forgot to turn this funny fail that happened last night into a GIF and upload it. God, it has to be compressed so bad just to fit in the tiny ass file size...
 

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