Officially this thread will be for all of the Monster Hunter games, but what's prompting me to start this is my time in Wilds, the first one I fully picked up.
Yeah, I actually dabbled a bit in demos of whichever entry was on the 3DS. But I never fully picked up a game until Wilds dropped.
And... with Wilds in particular, I have to assume the entirety of the story mode portion of the game is a tutorial? Because I feel like the special ammo types for my bowgun shouldn't all be locked unless I'm in a long tutorial.
Yeah, while I intend to try every weapon at Low Rank and eventually settle on two weapons before going into higher content, my primary so far has been the light bowgun. Normal ammo is your burst rifle, pierce ammo is your precision rifle, spread ammo is your shotgun (I've heard of people whining about the recoil, at videogame shotgun distances I fail to see that issue and worry more about whether you can make good wounds with this spread). Then elemental ammo and all sorts of weird support ammo that I think will become more useful later on, and special shots that break open wounded areas for extra item drops.
Dunno what my secondary will be - and it'll be a tad more important since Wilds lets you take a second weapon into battle properly. I definitely think of using a weapon that comes with a shield, in case everyone else is using ranged - apparently the hunts in this series work more like MMO raid bosses than proper hunting, so a frontliner is actually useful.
As I said in the Vent thread, it was either going to be Wilds or World with me and.... of all the things that could separate this for me, it's the cooking. Don't care what you stuff in them, the dango in Rise feels like a downgrade compared to the gargantuan meals in World. Wilds, though? You cook on the go and frankly the hunter cooks about as simple as I do IRL. And that's presuming you don't get the invite to partake in a feast.
I've got a ways to go with this one.
Yeah, I actually dabbled a bit in demos of whichever entry was on the 3DS. But I never fully picked up a game until Wilds dropped.
And... with Wilds in particular, I have to assume the entirety of the story mode portion of the game is a tutorial? Because I feel like the special ammo types for my bowgun shouldn't all be locked unless I'm in a long tutorial.
Yeah, while I intend to try every weapon at Low Rank and eventually settle on two weapons before going into higher content, my primary so far has been the light bowgun. Normal ammo is your burst rifle, pierce ammo is your precision rifle, spread ammo is your shotgun (I've heard of people whining about the recoil, at videogame shotgun distances I fail to see that issue and worry more about whether you can make good wounds with this spread). Then elemental ammo and all sorts of weird support ammo that I think will become more useful later on, and special shots that break open wounded areas for extra item drops.
Dunno what my secondary will be - and it'll be a tad more important since Wilds lets you take a second weapon into battle properly. I definitely think of using a weapon that comes with a shield, in case everyone else is using ranged - apparently the hunts in this series work more like MMO raid bosses than proper hunting, so a frontliner is actually useful.
As I said in the Vent thread, it was either going to be Wilds or World with me and.... of all the things that could separate this for me, it's the cooking. Don't care what you stuff in them, the dango in Rise feels like a downgrade compared to the gargantuan meals in World. Wilds, though? You cook on the go and frankly the hunter cooks about as simple as I do IRL. And that's presuming you don't get the invite to partake in a feast.
I've got a ways to go with this one.