ATLYSS

Firuthi Dragovic

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31 December 2022
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Yep, the MMO-styled game that caught out a surprising number of people with its options for... character proportions.

All jokes aside, when I say MMO-styled, this is not the relatively mindless World of Warcraft style. Oh, no. You're going to need to dodge, block, and even parry right from the get-go if you want to survive.

....or at least, that was my starting experience going with a Dexterity build (with some Vitality in case I screw up, I'm doing the single-player experience).


Doesn't represent a huge number of races in this - you basically have your water demons (Imp), rabbits (Poon), draconians (Kubold), avians (Byrdle), and rodents (Chang) as playable. I think the difference amounts to one skill each? The real difference comes at level 10 when you decide your class.

Anyways, I went with a Kubold and specced him into Bandit. Yeah, Firuthi's playing against type. Probably going to have a Chang Fighter and Poon Mystic as other characters, and we'll see from there.
 
Yep, the MMO-styled game that caught out a surprising number of people with its options for... character proportions.

All jokes aside, when I say MMO-styled, this is not the relatively mindless World of Warcraft style. Oh, no. You're going to need to dodge, block, and even parry right from the get-go if you want to survive.

....or at least, that was my starting experience going with a Dexterity build (with some Vitality in case I screw up, I'm doing the single-player experience).


Doesn't represent a huge number of races in this - you basically have your water demons (Imp), rabbits (Poon), draconians (Kubold), avians (Byrdle), and rodents (Chang) as playable. I think the difference amounts to one skill each? The real difference comes at level 10 when you decide your class.

Anyways, I went with a Kubold and specced him into Bandit. Yeah, Firuthi's playing against type. Probably going to have a Chang Fighter and Poon Mystic as other characters, and we'll see from there.
I'm rolling with a Fighter Poon, and I find myself constantly having to block/parry like crazy in the later dungeons, otherwise I'd get tossed around like a freaking pin ball...

Gonna try the Bandit and Mystic class next to see how quick I kill them or they kill me (lol)
 
I'm rolling with a Fighter Poon, and I find myself constantly having to block/parry like crazy in the later dungeons, otherwise I'd get tossed around like a freaking pin ball...

Gonna try the Bandit and Mystic class next to see how quick I kill them or they kill me (lol)
After playing the class builds up to these points... I can tell you that with soloing, it seems like the Mystic is better vs bosses and the Fighter is better vs regular mobs. But that's only the setup leading up to level 10. From that point, I have no idea which does better.

Hard to say with the Bandit, given I was still learning the game at the time.

(Also, for Bandit and Mystic I used a distribution up to this point of 2 points of primary stat to 1 point of Vitality for every level. I dumped a bunch of points into Vitality early for the Fighter given the melee-only focus.)

Anyways, I got Mystic and Fighter to level 10, so from here it's Bandit until he's max level.


Race-wise, I feel like the Chang are the race you'd recommend to a player who's just starting out, with Byrdle or Poon being the expert's choice of race. Though I'm told you can get the race skills as random drops so....
 
After playing the class builds up to these points... I can tell you that with soloing, it seems like the Mystic is better vs bosses and the Fighter is better vs regular mobs. But that's only the setup leading up to level 10. From that point, I have no idea which does better.

Hard to say with the Bandit, given I was still learning the game at the time.

(Also, for Bandit and Mystic I used a distribution up to this point of 2 points of primary stat to 1 point of Vitality for every level. I dumped a bunch of points into Vitality early for the Fighter given the melee-only focus.)

Anyways, I got Mystic and Fighter to level 10, so from here it's Bandit until he's max level.


Race-wise, I feel like the Chang are the race you'd recommend to a player who's just starting out, with Byrdle or Poon being the expert's choice of race.
I think Mystic with the BELL weapon can do well against mobs too, given the multi-hit AOE attacks ; pretty fun to play as~ although, correction, you only get to choose your class WHEN you're at level 10, sweetie. 1 to 9, you just pick whatever weapon you like and see for yourself if it works well for your style.

Bandit is getting to be harder than other 2 classes for me ; long-range with bow doesn't feel as good as wand (or scepter ?), and close-range with dagger is just really not OK, when you're so small and the enemies are 2-3 times bigger than you, and it doesn't hit multiple enemies as good as other melee weapons...

Otherwise, yeah distributing stats seems to be like that ; every level-up, 1 vitality and 2 any other. I do the same too~

Chang, the rodent race with the auto-parry skill ? Yeah, sounds like it, because otherwise you can easily get overwhelmed... though, I'm doing fairly well with my Poon, despite him being my 2nd char (the 1st was Imp).
 
I think Mystic with the BELL weapon can do well against mobs too, given the multi-hit AOE attacks ; pretty fun to play as~ although, correction, you only get to choose your class WHEN you're at level 10, sweetie. 1 to 9, you just pick whatever weapon you like and see for yourself if it works well for your style.
Yeah... I should have specified that a bit better. From 1 to 9 I was still building stat points as if I was in the class (why waste the crowns on using the stat-relearning book that early?) and sticking to that class's weapons, despite not having the supplemental skills yet.

I actually find one-handed weapons and bows to be too weak for the 1-9 span. That's really the time for heavy weapons if you can swing it with parrying.
 
Yeah... I should have specified that a bit better. From 1 to 9 I was still building stat points as if I was in the class (why waste the crowns on using the stat-relearning book that early?) and sticking to that class's weapons, despite not having the supplemental skills yet.

I actually find one-handed weapons and bows to be too weak for the 1-9 span. That's really the time for heavy weapons if you can swing it with parrying.
For one-handed weapons, I actually find swords and scepters pretty decent.

For two-handed weapons, I recommend spears : they have decent attack speed and high damage, and every swing at the target counts as 2 hits, if I'm right, which is pretty huge. Hammers and axes, on the other hand, WAY too slow... and, with the size of spear weapons, it might actually help in case you're getting swarmed by enemies and can barely see your char~
 
Saw this game and thought "Yup, Furry bait". As far as I know the game was supposed to be straight out porn, but they decided to make it very adult oriented instead with sexualized characters and character creation.
 

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