STATUS UPDATE: DAY 42
Weeks Unknown-216
The deed has been done.
I ventured into the heart of the Darkest Dungeon, and have conquered all of its trials before me.
Allow me to discuss each of the four teams I sent:
- Team 1: Vs. Shuffling Horror
- Amiens, Flagellant
- Marci, Shieldbreaker
- Courcy, Occultist
- Selina, Antiquarian
- Team 2: Vs. Templars
- Grentemesnil, Crusader
- Moyaux, Houndmaster
- Guyot, Vestal
- Mussegros, Man-at-Arms
- Team 3: Vs. Mammoth Cysts
- Bertran, Hellion
- Raoulin, Houndmaster
- Lanquetot, Vestal
- Linesi, Musketeer
- Team 4: Vs. Heart of Darkness
- Reynauld, Crusader
- Dismas, Highwayman
- Valorges, Plague Doctor
- Craon, Vestal
Now, for thoughts on the missions:
Team 1
I had previously sent a rank 0 team into here, so I had some idea what to expect. Cultists that guard their brethren and spam healing, tougher versions of the cultists I'd seen to this point, one resting opportunity...
And the Shuffling Horror.
Honestly, this team may not have been the perfect one, but the Shieldbreaker and the Occultist got the job done. And with two actions per round, having the Antiquarian debuff the creature's Blight resistance did wonders for the Shieldbreaker. And the Flagellant got in on the fun, even if it was a spear attack from Marci that finished it off.
I had two of the heroes go Virtuous, actually. My memory is hazy as to whom, but I want to say Marci and Selina.
Team 2
Honestly, the only threat in this section is the Templars themselves. Everything else? Actually kind of weak.
The Templars, though... I decided that Guyot was the one who wasn't going to be carrying the Talisman. This left Mussegros to stand in the back line as her bodyguard... for the dual Templar fight. In the other two fights, I actually had him taking the second position behind the Crusader - and he both struck a final blow on the solo Impaler, and was the only one to successfully stun the solo Warlord. Perfect send-off for him, if you ask me.
This place also introduced some more minor creatures within the Heart, but none of them got too concerning.
Tell you the truth? This mission would have been much more of an issue if they didn't provide me two stacks of firewood. I can have buffs for all three major fights if I play my cards right.
Team 3
Any of you who was hoping I would wander the halls and let the Mammoth Cysts and White Cell Stalks stop me, instead of just trying to crush a fastest path into the center of this maze, should prepare to be disappointed. Fatigue with this adventure was getting to me, I won't lie - and I had little patience for a 4-firewood mission.
That, and recalling the 54 bodies I've left getting to this point - including 24 of Veteran status or higher. Plus Danneville the Leper, Ver the Occultist, Halle the Bounty Hunter, and Guiffart the Grave Robber - who were the four Rank 0 heroes I sent into the Darkest Dungeon some weeks back.
So.... that's why the Hellion, Houndmaster, and Musketeer. The Hellion's primary job was destroying the White Cell Stalks with Iron Swan - with the other two helping if needed, but most of their task was marking the Cysts and bursting them down. Houndmasters are crazy powerful down here.
There is also a risk of massive Blight attacks from this mission and the previous one. Like, 10 points per round massive, kind of like those big crabs in the Cove did with their bleeds.
While I shortcut this place massively, this was definitely designed in such a way as to frustrate someone who only got here the first time. Those Stalks can warp you pretty much anywhere. The place is still dangerous even if you have a truly dedicated team, just for the massive Blight damage and the weakened Templars alone.
Team 4
Finally, we reach the grand finale. I ought to mention something here - ever since the first team took out the Shuffling Horror, I'd been seeing weird glitching-out around town. People randomly pulsing or turning into lumps of flesh for the briefest amount of time. Stuff like that.
Anyways.... I finally came face-to-face with the Ancestor, who claims himself an Avatar of the Crawling Chaos. It would be cheap to say Nyarlathotep is on board with all of this... but that Outer God is known to be the biggest troll amongst the Mythos last I checked. I wasn't having much of it, though - his comments about the mountain of corpses accelerating the end didn't really sink in with me. I had a job to do.
This.... as end bosses go, this one wasn't difficult so much as a grueling experience. First phase was slaying reflection after reflection, until I found the ones that weren't perfect. The reflections targeted Valorges so much that she actually had a resolve test - and for the third time, someone went Virtuous in this hellhole.
Second phase was when the gloves came off. 3 indestructible voids, and the Ancestor dancing around hitting everyone with low-impact bleed attacks. The way I was set up, only Dismas could deal damage on every round - with Valorges and Reynauld contributing when the Ancestor got closer.
Third phase was a cooldown, with a lot of blight. I actually drained the phase's whole health bar.
The final phase... didn't get to do a whole lot, but it DID get to do its special. Come Unto Your Maker. Now, some people will argue against my choices... but since I started this journey late, and had visions into who makes it onto the stagecoach immediately for the next venture, I knew who had to survive this encounter. So I sent Craon to tank the first special.... and Reynauld tanked the second, leaving Dismas and Valorges alive.
The remnants of the Ancestor spoke of futility and an endless cycle... but that is not my cycle to continue. It's someone else's turn to take up the Hamlet's defense, to prevent the thing down there from hatching and blowing up the planet. I found something else... worrying down there, related to what I now know is the Iron Crown. I plan to go address that.
So, after this point, what have I done with the leftover heirlooms and the 2.5 million gold I had lying around?
The heirlooms stayed. I took a big chunk of the gold and built the best stagecoach I could. Dismas and Valorges got on board, as did Mussegros. Port eventually agreed to stay on, and Marci chucked away her spear and took up fencing.
And... I have had several trips since then. Those who have followed this journey and saw the future visions I wrote down, will know that's what happened between the Heart's defeat and now. Several cross-country journeys, finding a couple new allies and rediscovering some who had passed in my journey down to the Heart. And the recent reunion with Reynauld, still fighting strong as ever.
Dismas actually wasn't mad at me about the Heart. Apparently Reynauld took the decision himself, seeing that Valorges was on something of a tear against the Heart.
....this stagecoach is a double-decker, with bunks up top. I'm going to go lie down a while. We're looking at a week or even two before I log more adventures on the road to the Mountain - and they will be spaced farther apart, for sure.
I have stories to write, and a tale to read about a Journey to the West.